The only caveat is that if it’s used in a build that it doesn’t belong to, you’ll have to spend your Trait Points on it. Third, when your Archetype reaches maximum level, the Archetype Trait is unlocked and can be used for ANY build you wish. Decisions! This is why getting a fully maxed out Archetype Trait for free (at maximum Archetype Level) is huge! You’ll have to decide what Traits to spend on and what Traits to forgo. You can no longer have every Trait maxed out. It’s free! This is vastly more important in Remnant 2 because Total Trait Points are limited. You don’t have to spend any of your hard-earned points. Second, as you Level Up your Archetype, you automatically gain +1 into that Trait. However, there’s more to it!įirst, the Trait is locked to that specific Archetype. “That’s just like the first game, though!” you say, and you’d be right. Each Archetype still comes with its own Trait. It’s up to you!Įarlier, we briefly touched on the Archetype Trait, but it’s a much more important part of the Archetype System in Remnant 2. Maybe something more offensive is in the cards, instead. Oh, and don’t worry, Weapon Mods haven’t gone anywhere!ĭid we mention that each Archetype has 3 Archetype Skills to choose from? That’s right! While each Archetype can only slot 1 Archetype Skill at a time, you may freely switch between unlocked Skills when out of combat at no cost! Tough boss battle coming up? Perhaps you should switch over to a defensive Skill. Using them at the right moment is essential! Since Skills provide powerful buffs, auras, and even pure damage and healing, they are limited due to time. The second major feature of Archetype Skills is that they operate on a Cooldown as opposed to the Mod Power Buildup of Weapon Mods. For example, if you want to use that special healing Archetype Skill, you’ll have to use the Archetype it’s attached to. So unlike Weapon Mods from the original game, which usually added an alt-fire and could be swapped between Weapons, Archetype Skills cannot be shared between Archetypes. However, that’s not the only thing you get from Leveling Up!Īrchetype Skills are special abilities that can only be used by that Archetype. Consume a Relic to get a boost, but remember, they are also your primary heal!Īs you gain more experience, your Archetype Perks will become more powerful. For support Archetypes, they are support based, etc. For damage Archetypes, the Relic Perks are damage-based. These buffs can often turn the tide of battle but are limited by the availability of your Relic Charges. The Relic Perk is a temporary effect that becomes active for a short duration after using a Relic (Dragon Heart). For example, if an Archetype’s gameplay loop is reliant on Sprinting and Evading, their Utility Perk might reduce Stamina costs. It’s typically a small buff that blends well with the rest of the Archetype’s gameplay elements. The Utility Perk is considered a “Quality of Life” perk. Each Team Perk is unique and provides a little extra "kick" to your gameplay, while also benefiting the team in a coop scenario. Some examples would be increased ammo drops, shared healing, or even boosting team defense. The Team Perk affects all allies whether you play alone or in a group. One Archetype may gain a Ranged and Melee damage buff from their Damage Perk, while another may get a boost to Mod Power or even Skill Damage (more on Skills later). The Damage Perk is exactly what it sounds like: it’s the perk that scales the damage output of your character and gains effectiveness as you level up the Archetype. As we reveal more details on individual Archetypes, the importance of this perk will come into full view! The Prime Perk encompasses the core identity of the Archetype and typically provides a benefit that no other Archetype or item can provide. There are 5 Perk Types: Prime, Damage, Team, Utility, and Relic. Yep, you heard that right… each Archetype has its own independent progression that unlocks exclusive gameplay features unique to that Archetype! So, let’s talk about what that means. While Archetypes still come with a custom gear loadout – consisting of their trademark armor set, three completely unique weapons, and their signature Archetype Trait – they also come with two amazing new additions, Archetype Perks and Archetype Skills! These new features are unlocked by gaining experience and leveling up the Archetype. In Remnant 2, your starting choice matters! The only requirement was that you simply had to go out and earn it. Through play, everything was eventually available to every character, no matter what Archetype you started with. In the original game, Archetypes served as an initial gear loadout designed to provide a solid starting point for your journey based around a few different playstyles. One of the biggest features of Remnant 2 is the completely revamped Archetype system.
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